Files
OpenFrame/tests/component/error-boundary.test.tsx
yusufipk 1d099c68f2 test: add unit, API, component and end-to-end test suites
The repo had no automated tests. Every change was verified by hand.

Adds four layers, 2023 tests in total, runnable with one command:

- 1191 unit tests over the pure logic in lib/, including the full
  computeProjectAccess permission matrix and the billing gate
- 167 component and hook tests in jsdom, covering the hooks that hold
  real logic rather than presentational wrappers
- 647 API integration tests against a real Postgres, with only auth()
  mocked, including a data-driven sweep asserting that none of the 60
  route modules answers 2xx to an unauthenticated caller
- 18 Playwright specs driving a real browser against a real build

Infrastructure: vitest.config.ts with three projects, a disposable
Postgres and MinIO in docker-compose.test.yml, factories and helpers
under tests/, scripts/test.sh as the single entry point, a pre-push
hook running bun run verify, and CI split into check, test and e2e jobs.

The test database is built with prisma db push plus a replay of the
hand-written SQL, because prisma migrate deploy cannot build this schema
from empty: the migration history has no captured baseline. This mirrors
what scripts/docker-db-bootstrap.ts already does in production, and
tests/setup/db-global.ts carries a drift guard so a new migration fails
the run until someone reviews it.

Production code is unchanged apart from one pure-function extraction out
of use-video-player.ts, which was too large to test in jsdom.

Several tests pin behaviour that looks wrong, each marked KNOWN BUG in
place. TESTING.md section 12 records where the plan turned out to be
wrong, and AGENTS.md now states which layer a change needs a test in.
2026-07-26 11:17:26 +07:00

273 lines
8.5 KiB
TypeScript

import { describe, it, expect, vi, beforeEach, afterEach, onTestFinished } from 'vitest';
import { useState } from 'react';
import { render, screen } from '@testing-library/react';
import userEvent from '@testing-library/user-event';
import { ErrorBoundary, withErrorBoundary } from '@/components/error-boundary';
function Boom({ message = 'render blew up' }: { message?: string }): never {
throw new Error(message);
}
/**
* Throws while the shared flag is set. React retries a failed render before it
* gives up, so a counter would be consumed by the retry; a flag the test flips
* explicitly keeps "Try again" deterministic.
*/
function ConditionalBoom({ shouldThrow }: { shouldThrow: { value: boolean } }) {
if (shouldThrow.value) {
throw new Error('transient');
}
return <p>Recovered content</p>;
}
let consoleError: ReturnType<typeof vi.spyOn>;
beforeEach(() => {
// React itself logs every caught error, on top of the boundary's own log.
// Silence both; the assertions below check the boundary's log explicitly.
consoleError = vi.spyOn(console, 'error').mockImplementation(() => {});
});
afterEach(() => {
vi.restoreAllMocks();
});
describe('ErrorBoundary', () => {
it('renders its children while nothing throws', () => {
render(
<ErrorBoundary>
<p>Healthy content</p>
</ErrorBoundary>
);
expect(screen.getByText('Healthy content')).toBeInTheDocument();
expect(consoleError).not.toHaveBeenCalled();
});
it('replaces a crashed subtree with the recovery fallback', () => {
render(
<ErrorBoundary>
<Boom />
</ErrorBoundary>
);
expect(screen.getByRole('heading', { name: 'Something went wrong' })).toBeInTheDocument();
expect(screen.getByRole('button', { name: 'Try again' })).toBeInTheDocument();
expect(screen.getByRole('button', { name: 'Reload page' })).toBeInTheDocument();
});
it('names the crashed area when given a context', () => {
render(
<ErrorBoundary context="Assets pane">
<Boom />
</ErrorBoundary>
);
expect(screen.getByRole('heading', { name: 'Assets pane crashed' })).toBeInTheDocument();
expect(
screen.getByText(
'An unexpected error occurred. Try resetting the component or reload the page.'
)
).toBeInTheDocument();
});
it('offers video-specific guidance for a video context', () => {
render(
<ErrorBoundary context="VideoPlayer">
<Boom />
</ErrorBoundary>
);
expect(screen.getByRole('heading', { name: 'VideoPlayer crashed' })).toBeInTheDocument();
expect(
screen.getByText(
'The video player encountered an error. Try reloading or go back to the project.'
)
).toBeInTheDocument();
});
it('does not swallow the error: it reports it to onError', () => {
const onError = vi.fn();
render(
<ErrorBoundary onError={onError}>
<Boom message="player adapter missing" />
</ErrorBoundary>
);
expect(onError).toHaveBeenCalledTimes(1);
const [error, errorInfo] = onError.mock.calls[0];
expect(error).toBeInstanceOf(Error);
expect((error as Error).message).toBe('player adapter missing');
expect(errorInfo).toHaveProperty('componentStack');
expect(String((errorInfo as { componentStack: string }).componentStack)).toContain('Boom');
});
it('does not swallow the error: it logs it with the context', () => {
render(
<ErrorBoundary context="VideoPlayer">
<Boom message="player adapter missing" />
</ErrorBoundary>
);
expect(consoleError).toHaveBeenCalledWith(
'ErrorBoundary [VideoPlayer] caught an error:',
expect.objectContaining({ message: 'player adapter missing' }),
expect.anything()
);
});
it('logs without a context prefix when none was given', () => {
render(
<ErrorBoundary>
<Boom message="nameless" />
</ErrorBoundary>
);
expect(consoleError).toHaveBeenCalledWith(
'ErrorBoundary caught an error:',
expect.objectContaining({ message: 'nameless' }),
expect.anything()
);
});
it('renders a custom fallback instead of the built-in one', () => {
const onError = vi.fn();
render(
<ErrorBoundary fallback={<p>Could not load the timeline</p>} onError={onError}>
<Boom />
</ErrorBoundary>
);
expect(screen.getByText('Could not load the timeline')).toBeInTheDocument();
expect(screen.queryByRole('button', { name: 'Try again' })).not.toBeInTheDocument();
// The error still propagates to the caller even with a custom fallback.
expect(onError).toHaveBeenCalledTimes(1);
});
it('re-renders the children when Try again is pressed', async () => {
const shouldThrow = { value: true };
render(
<ErrorBoundary>
<ConditionalBoom shouldThrow={shouldThrow} />
</ErrorBoundary>
);
expect(screen.getByRole('heading', { name: 'Something went wrong' })).toBeInTheDocument();
expect(screen.queryByText('Recovered content')).not.toBeInTheDocument();
shouldThrow.value = false;
await userEvent.click(screen.getByRole('button', { name: 'Try again' }));
expect(screen.getByText('Recovered content')).toBeInTheDocument();
expect(screen.queryByRole('heading', { name: 'Something went wrong' })).not.toBeInTheDocument();
});
it('shows the fallback again if the retry crashes too', async () => {
const shouldThrow = { value: true };
render(
<ErrorBoundary>
<ConditionalBoom shouldThrow={shouldThrow} />
</ErrorBoundary>
);
await userEvent.click(screen.getByRole('button', { name: 'Try again' }));
expect(screen.getByRole('heading', { name: 'Something went wrong' })).toBeInTheDocument();
expect(screen.queryByText('Recovered content')).not.toBeInTheDocument();
});
it('reloads the page when Reload page is pressed', async () => {
const reload = vi.fn();
// Restored by hand. vi.restoreAllMocks() undoes spies, not a
// defineProperty, so without this the whole file runs on a fake
// window.location from here on and the next test to touch it would be
// reading a stub left behind by this one.
const realLocation = Object.getOwnPropertyDescriptor(window, 'location');
Object.defineProperty(window, 'location', {
configurable: true,
value: { ...window.location, reload },
});
onTestFinished(() => {
if (realLocation) {
Object.defineProperty(window, 'location', realLocation);
}
});
render(
<ErrorBoundary>
<Boom />
</ErrorBoundary>
);
await userEvent.click(screen.getByRole('button', { name: 'Reload page' }));
expect(reload).toHaveBeenCalledTimes(1);
});
it('keeps a healthy sibling boundary mounted when one crashes', () => {
render(
<div>
<ErrorBoundary context="Left">
<Boom />
</ErrorBoundary>
<ErrorBoundary context="Right">
<p>Right pane still here</p>
</ErrorBoundary>
</div>
);
expect(screen.getByRole('heading', { name: 'Left crashed' })).toBeInTheDocument();
expect(screen.getByText('Right pane still here')).toBeInTheDocument();
});
it('catches an error thrown from a state updater, not just from render', async () => {
function ThrowOnClick() {
const [, setState] = useState(0);
return (
<button
type="button"
onClick={() => {
setState(() => {
throw new Error('from updater');
});
}}
>
Break it
</button>
);
}
render(
<ErrorBoundary>
<ThrowOnClick />
</ErrorBoundary>
);
await userEvent.click(screen.getByRole('button', { name: 'Break it' }));
expect(screen.getByRole('heading', { name: 'Something went wrong' })).toBeInTheDocument();
expect(screen.queryByRole('button', { name: 'Break it' })).not.toBeInTheDocument();
});
});
describe('withErrorBoundary', () => {
it('wraps a component and forwards its props', () => {
function Panel({ label }: { label: string }) {
return <p>{label}</p>;
}
const Wrapped = withErrorBoundary(Panel);
render(<Wrapped label="Timeline" />);
expect(screen.getByText('Timeline')).toBeInTheDocument();
});
it('applies the boundary options to a crash inside the wrapped component', () => {
const onError = vi.fn();
const Wrapped = withErrorBoundary(Boom, { context: 'VideoPlayer', onError });
render(<Wrapped />);
expect(screen.getByRole('heading', { name: 'VideoPlayer crashed' })).toBeInTheDocument();
expect(onError).toHaveBeenCalledTimes(1);
});
});