Stop the indicator from swallowing clicks in its corner

WA_TransparentForMouseEvents does nothing for a top-level window: Qt
takes the click and then drops it, so it still never reaches whatever is
underneath. Since the window stays mapped while idle, that turned its
corner of the screen into a dead zone for good. Qt::WindowTransparentForInput
is the one that leaves the window without an input region at all.

The dismissable one has to keep taking clicks, and the flag is read once
when the window is created, so it shrinks to a point while concealed
instead. Resizing keeps the surface alive, which is the whole reason
concealing does not simply hide it.
This commit is contained in:
yusufipk
2026-08-10 15:59:35 +03:00
parent d506e0d3d1
commit 77b26e76be
2 changed files with 39 additions and 5 deletions
+19
View File
@@ -355,6 +355,25 @@ class Overlay(DikteTest):
self.assertTrue(flags & Qt.WindowType.WindowDoesNotAcceptFocus)
self.assertTrue(flags & Qt.WindowType.WindowStaysOnTopHint)
def test_it_lets_a_click_through_to_whatever_is_under_it(self):
"""It stays mapped while idle, so without this its corner of the screen
would stop taking clicks for good. The widget attribute is not enough:
on a top-level window it only makes Qt drop the event it already took."""
from PyQt6.QtCore import Qt
flags = self.overlay().windowFlags()
self.assertTrue(flags & Qt.WindowType.WindowTransparentForInput)
def test_the_one_that_takes_clicks_shrinks_out_of_the_way(self):
"""It has to stay clickable, so it cannot be transparent to input; it
gets out of the way by leaving nothing there to click instead."""
widget = self.overlay(dismissable=True)
widget.show_busy("Asking Claude…")
self.assertGreater(widget.width(), 1)
widget.dismiss()
self.assertEqual((widget.width(), widget.height()), (1, 1))
widget.show_busy("Asking Claude…")
self.assertGreater(widget.width(), 1)
def test_recording_then_working_then_done(self):
widget = self.overlay()
widget.show_recording()